| 1d12 | Situation |
|---|---|
| 1 | Fighting with another creature. |
| 2 | Running away from another creature. |
| 3 | Returning to lair with prisoner/prey/treasure/supplies. |
| 4 | Just passing by on the way to somewhere else. |
| 5 | Building new lair. (digging a hole, setting up camp, etc.) |
| 6 | Patrolling territory. (-1 chance to surprise them) |
| 7 | Standing Guard. (no chance to surprise them) |
| 8 | Hunting for food. |
| 9 | Gambling, playing, fooling around (+1 chance to surprise them) |
| 10 | Arguing amongst themselves. (+1 chance to surprise them) |
| 11 | Returning to lair to heal up after a fight. (reduce hit points) |
| 12 | Sleeping and/or drunk. (Auto surprise) |
May 13, 2021
What are those wandering monsters up to?
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Excellent. Good balance of variety and simplicity. I will use this.
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